pub struct Node<T> {
data: ManuallyDrop<T>,
next: *const Node<T>,
}
Fields§
§data: ManuallyDrop<T>
§next: *const Node<T>
Trait Implementations§
impl<T: Send> Send for Node<T>
impl<T: Send> Sync for Node<T>
Auto Trait Implementations§
impl<T> Freeze for Node<T>where
T: Freeze,
impl<T> RefUnwindSafe for Node<T>where
T: RefUnwindSafe,
impl<T> Unpin for Node<T>where
T: Unpin,
impl<T> UnwindSafe for Node<T>where
T: UnwindSafe + RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more